martedì 18 dicembre 2012


Giulia Ferrando Showreel
Work In Progress
- inorganic modelling, animation, materials, textures, lighting, rendering, camera tracking, compositing - 
Software used: 
Maya 2012, 3DSMax, 3DEqualizer, Matchmover, Nuke, ZBrush, Photoshop, Adobe After Effects, Adobe Premiere



Giulia Ferrando Showreel
Work In Progress
- inorganic modelling, animation, materials, textures, lighting, rendering, camera tracking, compositing - 
Software used: 
Maya 2012, 3DEqualizer, Nuke, ZBrush, Photoshop, Adobe After Effects
















Giulia Ferrando Showreel
Work In Progress
- organic and inorganic modelling, animation, materials, textures, lighting, rendering, camera tracking, compositing - 
Software used: 
Maya 2012, Matchmover, Nuke, ZBrush, Photoshop, Adobe After Effects














Tuk Tuk, composite, Maya 2012, Nuke







Night and Day, What time is it?, realistic lighting process, mental ray sun and sky, Maya 2012
























Artistic Lighting, scene mood, Maya 2012